Devlog #8 Cinemachine & Post Processing



I've had a lot of trouble so far with the 3rd person camera and getting it to work right. But this week I (finally) learned how to properly use cinemachine and it's looking 10x better. I wish I realised how easy cinemachine was years ago! 

Im really excited to have started working on the  look and feel of the game more.  I implemented HDRP into the game and worked on the environment and lighting more and it's really starting to look a lot better. Still a long ways to go though!

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